Manual for Aros Vision
What is “Aros Vision”?
Aros Vision is based on a “nightly build” of Aros 68k and Kickstart Replacement. Then the icons are changed and attached to Viewers/Players, many libraries are added and utilities/tools and other software (f.e. Personal Paint and Real3D) are added. Background is changed and scalos as alternative to Wanderer is added (both are easily usable). From the view of software (application or games) it is like improved 3.1. with some patches, many programs run without changes, a recompile is not necessary. Examples are Finalwriter, Amigawriter or Hollywood and many others.
What is the motivation for this distribution?
At first it was pure fun and the interest to see what is possible with this branch of Aros. After much testing I understood the potential of a new 68k distribution that is free distrbutable and free of charge. There are different areas where “Aros Vision 68k” is useful. First it offers 68k developers a new platform with potentially new users. It is planned that it will be integrated in the different Aros (X86) distributions like Icaros and AspireOS for 68k integration, can run on real classic hardware and runs in emulation (f.e. WinUAE).
First Video of it running in Aros X86:
Video from me with my Distribution running in WinUAE:
Video showing 68k Applications in Aros (Emulation, using original Roms):
There are already examples of Aros nightly build and Scalos running on real classic hardware (060/50)
Where does it run?
It runs now in emulation (WinUAE), is now integrated in Aros distributions for 68k integration. “Nightly builds are already tested running on classic hardware, “Aros Vision 68k” is based on “nightly build” and should be able to run there too.
Aros 68k and Kickstart Replacement are steadily improved so there will be further updates in future (f.e. better support of classic hardware)
First download the archive and the WinUAE-Config file from the download-page. If necessary you get WinUAE from here.
When all works you see this:
First recommendations and limitations:
- Amigaguides are not shown. No solution up to now. Already reported. To solve that for standalone-versions I have included “Winguide”, a Windows-Application to view amigaguides (included in “Tools”)
- Arexx-Port missing. Solution and recommendation: if original files are available then copy “REXXMAST” in C and “REXXSYSLIB.Library” in LIBS and all files from REXXC in REXXC
- For installer copy “installer” from C or pick a version from aminet
- copy narrator.device and say from original installation (or versions of SAY from aminet and install translator42 from aminet)
AmiTwitter can only be started with CLI
For this FFPlay is integrated (already in C). When you want to watch a video, start Shell, type ffplay and select File
Hear MP2 and MP3:
Should work by doubleclick
Should work by doubleclick or by using aPDF (Desktop)
Either by using shell (f.e. lha) or TKUnpacker (Desktop)
Antiword used from shell
Sometimes it is better to use 256 colors instead of 24bit because sometimes programs work better in 8bit. Example is Final Writer that works perfectly with UseWB-Screen when that has 256 colors.
Download Nightly Build und unpack it somewhere
Copy this directories as a whole: C, Classes, L, Boot, Locale, Devs, Storage, Libs
Prefs: only the files from main directory without icon files and not the subdirs
System: the subdirs as a whole and the files without icon files from main dir
ALT N Processmanager from Executive
ALT M Amos Pro
ALT T Ignition
ALT S Hatari
ALT P Personal Paint
ALT I Netsurf 68k
ALT V FFPlay
ALT C CLI
ALT U TKUnpacker
ALT E Annotate
ALT A Apdf
ALT B Multiview
ALT D AmiTwitter
ALT F AmigaJournal
ALT G CManager
ALT J Simplemail
ALT K YAM
ALT L BareED
ALT O TuiTED
With 1.5.3. WHDLoad (unregistered Version) is preinstalled. For more infos and registering look here.
It offers two advantages:
You can install adf (=disks converted in one file) on harddisk and start the games by launching a icon
You can use original roms that are needed for some of the games
Full list is here.
In some cases original ROMs are needed (not included). The description how to install them is here. Amigaforever-ROMs can be used. These must be renamed (Tab on this page) and copied in Devs:Kickstarts.